Flynt Step

""Whoops.""

- -The day Flynt fried a guy


 * For the full list of characters, see All Characters

Appearance
Flynt's skin is rough and tanned. He often has some sort of bruise, cut, or wound he got from his rash behaviour and natural environment. He keeps a druid robe he wears sometimes, but otherwise his clothes were stolen... either by bandits or from bandits.

Personality
Flynt is a prideful, quick to anger boy who doesn't understand much of civilization. He values his idea of strength.

History
Separated from his Parents

When he was a baby, Flynt is separated from his parents. Despite their efforts to find him, he was instead found and raised by wild animals. The forest became his home quickly and easily under the protection of wolves and others.

Life with Bandits

Around 6 years old he's found and captured by bandits who take great amusement in his wildness. They call him "Wild Boy", and bring him around with them for a few years. In that time he learns to speak by mimicking the bandits, goes on raids, and learns some basic crafting skills.

The raids become less and less successful the more trade routes are destroyed, and eventually Flynt finds himself hungry. The bandits feed themselves first, leaving him nothing. Like any wild animal, the lack of food and basic needs causes him to turn on the bandits, taking what he pleases, and returns to the wild.

Back to the Wild

Readjusting to the wild came with some unexpected difficulties. He was no longer small enough for any wild beast to take pity on him, and he was far from his family of wolves. Still, he managed, becoming ever stronger. He realizes how much comfort the wild had given him. Nothing was wasted, and so long as he looked for it, there was always food for his belly.

Accidental Pact

While out hunting, Flynt finds the torn up, rotting body of a man. It stunk up the cold depression of shaded forest floor. One look at it and it was obvious the man had been brutally murdered. Near the carcass was a small dagger, dark grey and intricately detailed half an inch from the blade of it. Flynt picks it up. After a moment, the blade sinks into his palm and disappears. Over time, the Elvish language seems to just come to him, but he thinks nothing of it. Completely unbeknownst to Flint, the dagger was actually a creature of Shadowfell. It took the form of a weapon when it crossed over to the material plane. The murder in the dark corner created a weak Shadow Crossing, allowing the creature through.

Holding the dagger was an acceptance of a pact Flynt knew nothing about. He convinces himself that the dagger was a spirit that he accidentally tamed because he's so strong. The creature gets to move, and in return, bestows him with it's strength.

Abilities and Equipment
Flynt is able to speak with animals as part of his invocations, and has darkvision for 120ft. He also has warcaster, allowing him to fire off more spells.

Abilities


 * Green-Flame Blade
 * Lightning Lure
 * Hellish Rebuke
 * Shield

Weapons


 * A handaxe and a dagger

Equipment


 * Druid's Robe

NPCs and Groups
Wolves: Spending so much time with wolves early on gave him a general understanding and acceptance of their ways. He knows that wolves don't howl at the moon because he, for all intensive purposes, was a wolf boy for a time. After being taken by bandits however, wolves no longer saw him as one of their own. He'd spent too much time away. While understands and accepts this, he still very much sees himself as one of them, and can become extra energetic when one is around in an attempt to show off or prove himself. He's more conscious of a wolves' personality and needs than any other creature, so while he'll come off as dense or socially inept to others, he'll be socially adept with wolves.

Bandits: Loves the combative, aggressive nature of bandits, but over time found himself at odds with the group he was with. Feelings like he wasn't part of the pack, lack of food, and wastefulness eventually had him look down on bandits. He now keeps a personal, emotional distance from bandits when he meets them, and tends to watch them closely. He will party, dance, eat, and brawl with bandits, but won't be interested in them personally.

The cultists from the village: There's a particular group of cultists Flynt hates. They did not answer his questions, and he'll be eager to attack them if he sees them again.

Other Characters

 *  Tee Levs:  Tee has fed Flynt a few times now, is smaller than Flynt, and not threatening in the slightest. Flynt sees Tee as odd, especially when Tee mentions wolves howling at the moon. At first, Flynt held back on replying to some comments, prioritizing food, but is starting to see Tee as a dependable companion. He looks forward to seeing Tee, but is awkward talking to him. The idea of tea now makes Flynt think about what lizards taste like, since tea is "taste water" to him. They've started attending quite a few adventures with each other, and Flynt finds comfort in Tee being around.
 *  Zyr'tec:  Flynt likes Zyr'tec's style of fighting, at least, what he's seen so far. He thinks about sparring with the guy, but can't remember his name yet.
 *  Sir Darrell Courtsmith:  Flynt doesn't mind Darrel's fighting strength, but is not interested in Darrell's plan to trap hobgoblins. Darrell fights well enough to make up for it.
 *  Thorok Sunrunner:  Flynt doesn't mind Thorok. Thorok also fights well.
 *  Erebus:  Same thing really. Flynt hasn't been paying a lot of attention.
 *  Drona Crus:  Kind of weird, but fights well enough.
 *  Lost:  Flynt does not like Lost. Flynt has decided Lost talks too much, and might be likely to ignore Lost if he can. This is a minor, petty dislike.

Mayor and the Hobgoblins
Flynt, looking to make some money so he can buy food in winter when the hunting gets tough, takes up an odd job. According to some cultists, the mayor is meeting up with some hobgoblins to discuss the future of the people and hobgoblins in the area. A ragtag party, including Flynt, is hired to accompany the cultists on their way to the mayor. Upon arriving, the party notices a sign with a warning on it, but Flynt sees it as just a wooden stick. As a reaction to the party's concern, Flynt goes up the the sign and pulls it out, then shows Tee Levs to assure him that it was just a stick. This is enough for Tee Levs to see that Flynt is a bit uneducated, so he gives Flynt a thumbs up anyway.

During the bit with the sign, the other adventurers find some commoners. Flynt moves over to Tee, wondering why he's hiding behind the building. One member of the party kept his eyes on the cultists, who he through were acting shady, and the commoners greeted the party with verbal hostility. Tee goes to move in and be ready to help, but Flynt reads this as Tee going to steal all the fun, and dashes in front of him. He then uses Lightning Lure to pull the closest commoner to himself. This ends VERY poorly, as the spell electrically fries the man on the way, leaving a carcass in front of Flynt instead. A bit surprised by how weak the man was, Flynt stands there dumbfounded, while Tee runs into the building to calm the screaming wife (now widow). This sparks an unnecessary and accidental bloodbath, as the party scrambled to kill the attacking commoners and even hobgoblins that suddenly appear during the fray (both sides of which blew their warning whistles).

Confused and slightly overwhelmed, Flynt starts trying to intimidate and grab people to get answers, but fumbles and fails each time. By the time the commoners and hobgoblins are dead, Flynt is full on annoyed, and doesn't take the cultists' praises positively at all. He fails to grab the cultist, then furiously demands answers from them, annoyed by how unfazed they are that both sides just died. They offer no answers, and another member of the party grabs Flynt to stop him from causing another fight. That night he pouted and fumed the whole time, and didn't get a lot of sleep.

Lunch and Learn
A few days after the hobgoblin job, Flynt is searching for roots when he's approached by Tee. Recognizing him as the guy who was afraid of a stick (a sign post), Flynt stops to greet him. Tee tells him he has too much food ad needs help eating it, and asks Flynt if he will help him, to which Flynt agrees easily. Food is food, after all. When Tee asks him if he would like stew, Flynt has to think for a bit to remember what stew was, but ends up more concerned with how much food 'civilized' folk make.

When they arrive at Tee's place, the whole thing is covered in plants. Flynt instinctively asks if it can all be eaten, to which Tee reveals that most can, but not all. Flynt asks why he keeps them if they cannot be eaten, and Tee replies with "Why does the wolf look at the moon with such longing, If he know it might never be his." Flynt is taken aback, having never heard of such a thing, and replies, "He doesn't. He sings to the sky so that his voice will be heard further away." Flynt also ends up asking if Tee makes stew all the time. Tee sadly answers yes, and that his master made it often. Knowing lost both from the wilds and from the bandits, Flynt realizes he's supposed to say something here, so he asks Tee who's stew is better. Tee says it was a difference in opinion. Flynt smirks, then mentions two he knew, one's cooking who could kill a man and one who preferred liver to hearts. While he doesn't specify, the former was a bandit who was horrible at cooking. Flynt ended up eating his scraps a lot, since they didn't have a lot of food. The latter was one of the wolf pack he'd lived with before the bandits, who'd playfully fight the others for liver. Flynt couldn't help but wonder why she liked liver so much, as the irony taste of blood and the heart was addictive to Flynt, even if it was harder to chew.

They talk about naming Tee's spider. Flynt mentions he doesn't know the spider well enough, and think names come from wishes or events. Tee names the spider, then makes some tea. He asks about the "taste water", and Tee tells him his mother is a famous tea maker. Feeling like he's heard the word tea before, he asks Tee what his name is, and tries not to laugh when Tee tells him. Once the stew is done, Flynt drinks too quickly and burns himself. He takes the tea and blows on it in the meantime, thinking to himself that 'the stew won this time'. Flynt asks what Tee's favourite meat or part is too, but Tee reveals that he doesn't eat meat. Flynt is shocked, and reminded how bad he is at social things. Tee invites Flynt to a bath after. Between eating too much and getting sleepy, and the hallucinogenic mushrooms in the tea he doesn't know about, Flynt has a very interesting, magical-yet-relaxed bath, while Tee seems to be oblivious of the cause for Flynt's side effects. Flynt becomes convinced that Tee put magic in the rock to change everything's colours, and ever since then, he's taken to collecting pretty rocks. When the effect wore off, he thought the rock just ran out of magic.

City Sleles Population Problem
Flynt takes up another job in his efforts to stuff away more money to buy food during winters. He adventures with Tee Levs, Drona Crus, Zyr'tec, Lost, and Zuglar. [to be expanded]

"Dirty Job, but Someone has to do it"
With Darrell, Tee, Erebus, Drona and Thorok. [to be expanded]

Tender Lunchings
Flynt crawls in through Tee's window and surprises him. They have a nice lunch. [to be expanded]

Trivia

 * * At the beginning of his journey in the server, he did not know how to read Common, only speak it. He does know how to read and speak Elvish, however. This is due to his pact, as the pact creature was an elf that ended up in Shadowfell. After merging into Flynt's body, it makes a few teaks, such as his understanding of Elvish.
 * * Flynt would rather walk around larger cities than go through them.
 * Tee Levs is the only other character Flynt's remembered the name for.
 * * So used to the noises of animals and the wild, he finds himself cautious and uneasy without them.
 * * Flynt eats much of his food raw since he's still partially wild. He prefers food fast rather than waiting to cook, and will often find himself impatient around food if he has to wait for some that's cooking.
 * * If Flynt deems someone a dependable source of something he likes, such as food, he can become somewhat protective, though this manifests more when he's cautious than otherwise.
 * He gets annoyed easily, but does not go into extended rages - part of the reason why he was not built as a barbarian, even if his personality can often suit one.
 * He likes to leave his druid cloak at home. It's the one thing he has from his family, but he doesn't remember or care much about that. He likes that it's warm. It has been patched up many times.